Archive for September, 2009

iTunes LP, AppleTV, and higher margins

Thursday, September 17th, 2009

An interesting read on how many of Apple’s recent moves indicate a coming TV/movies/video play with higher margins:

So it would seem to be a normal progression for Apple to eventually move its product lines to producing 720p content that can then be redistributed.

Today, that exporting can happen via synchronizing one’s iPhone’s GS or exporting content to iTunes, YouTube, or MobileMe from Quicktime X. MobileMe and YouTube appeared to make sense but why export to iTunes?

- Apple
Storms Hollywood
, tnl.net, September 17, 2009

iTunes 9 is cram…

Sunday, September 13th, 2009

iTunes 9′s page layout feels like a step backwards in many ways: the cramped content ignores available space, displays scrollbars unnecessarily, and ellipsizes most descriptive text.

Here’s how a search for “Bramwell Tovey” looks on my desktop monitor. Two-thirds of that window is empty space, yet the tracks are shown in a fixed-height list with scrollbar.

itunes_9_1.png

Here’s a closer look at the content, with and without ellipsized text highlighted. Virtually every piece of descriptive text is ellipsized; Some display unellipsized tooltips on hover, others don’t.

itunes_9_2.png

itunes_9_3.png

Oh, and the scrollbar’s only 8 pixels wide.

itunes_9_4.png

Clicking on the album “New Music for Brass Band” reveals little detailed information about the album.

itunes_9_5.png

The missing details are significant enough to keep me from buying the album in fact, because they don’t let me see:

  • who’s conducting
  • who’s performing
  • any description of the album
  • close-up of the album cover (clicking that image does nothing but reload the page)

Given that everything’s ellipsized and these significant details are missing, how can customers decide whether or not to purchase the album? Maybe that Popularity column, which without apparent irony rates Album Only tracks as the least popular.

This new design is a disaster in many respects. I hope Apple fixes it soon.

Pixar’s blistering rendering speed for Toy Story 3D

Friday, September 11th, 2009

From a Wall Street Journal article on Pixar’s upcoming Toy Story re-release:

The process of rendering the films — or translating computer data into images — was vastly accelerated by current technology. Where the original “Toy Story” required an hour per frame to create, Mr. Lasseter said, rendering the new 3-D version took less than 1/24th of a second per frame.— Disney Seeks Buzz With ‘Toy Story’ Re-Release, The Wall Street Journal, September 4, 2009

More than 86400 times faster than 14 years ago.